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	<title>the corioblog &#187; Overclocked</title>
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		<title>the new machine</title>
		<link>http://www.coriolinus.net/2010/01/16/the-new-machine/</link>
		<comments>http://www.coriolinus.net/2010/01/16/the-new-machine/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 17:04:43 +0000</pubDate>
		<dc:creator>coriolinus</dc:creator>
				<category><![CDATA[geekspeak]]></category>
		<category><![CDATA[Clock signal]]></category>
		<category><![CDATA[Hobbies]]></category>
		<category><![CDATA[last racer]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[Overclocked]]></category>
		<category><![CDATA[Overclocking]]></category>
		<category><![CDATA[Put]]></category>
		<category><![CDATA[stuttering]]></category>
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		<guid isPermaLink="false">http://www.coriolinus.net/?p=2950</guid>
		<description><![CDATA[The new computer&#8217;s finally assembled. I&#8217;d have put together some kind of assembly guide, except there&#8217;s so little point. In assembling a computer, all you have to do is fit together the pieces. They&#8217;re color coded and uniquely shaped, so it&#8217;s a good bet that if a part can be inserted into another without forcing, [...]]]></description>
			<content:encoded><![CDATA[<p>The new computer&#8217;s finally assembled. I&#8217;d have put together some kind of assembly guide, except there&#8217;s so little point. In assembling a computer, all you have to do is fit together the pieces. They&#8217;re color coded and uniquely shaped, so it&#8217;s a good bet that if a part can be inserted into another without forcing, that&#8217;s where it&#8217;s meant to me.</p>
<p>There were two interesting bits. The first was that the SSD is a 2.5&#8243; drive and didn&#8217;t come with an adapter for a 3.5&#8243; bay. I resolved that by mounting it to one side of the bottommost slot of the 5.25&#8243; bay and using a folded piece of cardboard to apply positive pressure to the rest. It&#8217;s tiny enough that I expect that arrangement to remain secure indefinitely. The other hiccup was that for some reason the case&#8217;s Power On LED connector was wired differently than the motherboard&#8217;s supply; five minutes shifting breakers fixed that. </p>
<p>Altogether, it&#8217;s a nice machine. The picture below doesn&#8217;t do justice to the sense of spaciousness the new monitor gives; it&#8217;s got the same pixel pitch as the old one but twice* as many pixels. </p>
<p><a href="http://www.coriolinus.net/wp-content/uploads/2010/01/computer.jpg"><img src="http://www.coriolinus.net/wp-content/uploads/2010/01/computer-1024x768.jpg" alt="" title="Its name is TEKKUNOKAMI mainly because I couldn&#039;t name it テックの神." width="1024" class="alignnone size-large wp-image-2951" /></a></p>
<p>The graphics card came with a racing game: Dirt 2. It&#8217;s surprisingly fun; the last racer I owned was maybe 15 years ago and they were still working on fidelity and physics issues. This one is carefully and lovingly modeled. Perhaps the most impressive trick I saw was a gradual accumulation of grime after racing in muddy conditions: I never once caught it applying a decal, so the effect was astonishingly organic. </p>
<p>Of course, since the arrow keys are not designed for subtle analog inputs, I drive like a drunken monkey. All the other drivers in the game plot graceful paths around the fastest lines of the track while I skid unpredictably around. Thanks to the &#8220;casual&#8221; difficulty setting, though, I somehow still win frequently enough to enjoy the game.</p>
<p>This isn&#8217;t the only game I&#8217;ve installed, set to the maximum visual effects, and then carefully inspected for any sort of stutter. So far, I&#8217;ve been delighted to fail to produce any in-game slowdowns in any game so far without doing something ridiculous**. Still, I bought the components of this machine to work well when overclocked, so overclock it I will. I&#8217;m going to hold off on that for now, though. For the moment, it&#8217;s more fun to just enjoy the new capabilities and the remarkable quickness of everything.</p>
<hr align="left" width="30%" /><small>* OK, 1.87 times. <em>Details!</em></p>
<p>** I did manage to produce some pretty bad stuttering in Mirror&#8217;s Edge by telling it to emulate a hardware physics card and render correctly the physics of every particle. Then I went around smashing windows. That&#8217;s not exactly a fair thing to do to an unsuspecting machine, though, particularly when the physics card emulator doesn&#8217;t know enough to take advantage of any processor cores other than the one the game&#8217;s running on.</small></p>
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